

Despite this, the mission is clear and so is their purpose: help the Patriarch restore order to Colarado, even if it is just the two of you. Unfortunately for all involved, the Ranger convoy is ambushed en route by the Dorseys on a frozen lake and utterly decimated, leaving only your two protagonists alive. A Negan-like hard ass with a giant hammer instead of a bat, the Patriarch doesn’t like to admit he can’t handle his business, but the Rangers’ reputation as elite peacekeepers makes them the ideal force to help improve his fortunes.

For a start, rival family the Dorseys have recently declared all out war, the Patriarch’s own children have turned against him, and he’s struggling to stem the rising tide of migrating gangs all vying for a slice of what he has. In his own words, Saul Buchanan owns Colarado, but his rule is threatened by a handful of powerful enemies. It sees the Arizona Rangers leaving their dusty desert home to travel all the way to snowy Colarado Springs to answer a distress call from the Patriarch. It’s a game less about choice than it is about consequence, as you won’t often know you’re making an important decision until all hell breaks loose as a result.
#Wasteland 3 mac series#
The third game in the series is riddled with dark humour, Easter eggs, satire, parody and good old-fashioned post-apocalyptic grit. Ironically, though, it’s Wasteland that has stayed truer to the original roots, maintaining the top-down, some would say hardcore, mechanics of the older Fallout games – and Wasteland 3 is no different. That the Wasteland series shares DNA with Fallout is hardly surprising given the cross-pollination of ideas, themes, and indeed developers who have worked on both series over the decades, through Interplay and InXile.
